My name is Johannes Kopf.
I studied computer science at the Graz University of Technology and graduated with honours. The focus of my master thesis was on virtual reality experiences and was written in collaboration with the University of Waterloo.
Contact me
I am a Software Developer.
My main areas of expertise are C++, C#, VR, and Unity.
See my work
Two-time hackathon winner.
I enjoy working in diverse teams and contributing my technical expertise.
See my work
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My name is Johannes Kopf.
I am a computer science student and researcher with a focus on virtual reality experiences. In 2021, I have been appointed as a Unity Student Ambassador.
Contact me
I am a Software Developer.
My main areas of expertise include Unity, C#, C++, VR, and Python.
See my work
I am also a two-time hackathon winner.
I enjoy working in diverse teams and contributing my technical expertise.
See my work
Previous slide
Next slide

JOHANNES KOPF

I DEVELOP CUSTOMIZED SOFTWARE SOLUTIONS FOR MY CLIENTS.

From conception through implementation to maintenance, I support my clients to ensure the successful deployment of their new software solution.

My range of software includes:

  • Virtual Reality applications
  • Desktop applications
  • Apps for smartphones/tablets
  • Embedded systems programming
Johannes Kopf wearing a VR headset.

my valued clients .

student projects .

made with Unity / C#

VR Bonsai – Global Game Jam

Master’s Thesis – Game Prototype – VR/PC – Non-Nature

Master’s Thesis – Game Prototype – VR/PC – Nature

Master’s Thesis – Memory Task PC

Master’s Thesis – Memory Task VR

Master’s Thesis – Protean Theme Manager

COVID-19 explanatory application – University of Waterloo project

Weapon Repair – Global Game Jam

MaroonVR Physics Laboratory – Demo Video

WaterBalloonFightVR – EYA Game Jam 2017

controlVRoom – GreenTechJam – One of Three Winning Teams

Park Scenery – Virtual Reality – University Course

Towers of Hanoi – Augmented Reality – University Course

Please don’t jump – Game Design and Development – University Course

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Apps

about me .

I am a self-employed IT professional with a Master’s degree with honors in Computer Science from the Graz University of Technology. Previously, I was a researcher at the Institute of Interactive Systems and Data Science, focusing on the development of Virtual Reality experiences.

For three years, I served as a student assistant for Game Design and Development 1 and Game Design and Development 2 under the guidance of Johanna Pirker at Graz University of Technology. Additionally, I was appointed as a Unity Student Ambassador and I am also a founding member of Game Dev Students Graz, where I contributed my extensive experience in developing virtual experiences.

Currently, I serve as the Vice Secretary of the GameDevGraz organization, where we organize Austria’s largest game development event, the GameDevDays, annually.

I now offer a range of IT services, leveraging my academic background and hands-on experience to deliver innovative and customized solutions.

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Virtual Reality

One of my pillars is the development of Virtual Reality experiences

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Unity

I am a Unity developer and enjoy writing C# scripts and utilizing ShaderGraph to bring applications to life. For my projects I used plugins like Odin Inspector, Shapes, and DoTween.

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Hackathons

The competition and teamwork at hackathons let ideas blossom and motivate the participants. Therefore I regularly take part in idea and programming contests

contact me .

Send me a message!